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Alternum
United States
Приєднався 27 жов 2011
Monster Hunter World IG slowrunner/Behemoth main.
MHW IB: M6★ The Eternal Gold Rush | Kulve Taroth | Insect Glaive - 5'01"86 (TA Wiki Rules)
Wanted to get a sub-5, but the way this run ended really sapped my motivation (recorded this a couple days ago).
Shoutout and thanks to せた for his neat A2 topple punish: ua-cam.com/video/iJiFP9X-H-A/v-deo.html
Theoretically 4'3x is achievable but the grind for it would be silly. It's near impossible get a 2'0x A1 (when she starts melting the wall) and even a sub-2'20 A1 is rare since an unlucky move or KT hugging a wall will set you behind pace like in this run. A fast A2 + 3 will be around 2'35 (at most 2'40), so you need a 2'20 A1 to have a good chance at a sub-5 run. If you get extremely lucky, you may be able to get away with a 2'30 A1.
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A few tips for people looking to run her with TA wiki IG:
A1
- Mostly comes down to luck. Of course, you should perfect the punishes for each move and there's some positional baiting, but it's really up to KT whether you'll have a 2'10 A1 or a 2'40 A1.
- Keep track of the tenderized forearm threshold (you get a feel for it once you run her several times). One reason is you want to prepare the leg topple immediately at the start of A2, the other reason is that I've found it's a good way to keep track of when to get orange extract - when you think she's going to clagger after the next punish on her tenderized leg, get orange.
- The tenderized leg (once exposed) takes a bit over two full DT + tornado punishes to reach the threshold, so a good DT punish with drill plus a ground combo or two should get it prepped for a topple at the start of A2.
- She has a tendency to "overstay" in A1 (i.e. you've done enough damage to get her to move to A2, but she continues spamming attack chains anyways). It's important to stay close when you think she's close to moving. I've found that if you're under her chest during an attack chain, she's likely to follow up with a headbutt which will never chain into another attack if she's ready to move, which may save you precious seconds in A1.
A2
- Clutch onto the right side of her head and immediately enrage her once she reaches A2 and tenderize chest; get the leg topple immediately after.
- Optimized head punish on the topple should get you around halfway through A2; the rest depends on good AI.
- However, you can bait all her favorable moves in A2: stand just in front of her front legs, either under/in front of her head or a bit to the side is fine as well. This often baits her triple head slam (really good), charge into turn around (really good), standing paw slam (really good), or paw swipe (not good but allows you to continue baiting). Bait 2-3 triple head slams/charges/paw slams and that's enough to break the horns. She should move to A3 within one move after the horns break.
- It's important to break the horns in A2 - it signifies that you maximized your punishes on the head and it allows you to set up for the head topple in A3. If the horns are still on in A3, you often have situations where the head topple comes right before the horns break and so you either hit the horns once and it cancels the topple due to them breaking or you hit the chest and deal way less damage.
A3
- Tenderize tail and do one attack to get her to enrage quickly. If you get lucky with crits or if latent power is still active, she'll enrage just from tenderizing the tail.
- After enrage animation, respond to her first attack then try to bait good moves like in A2. Triple head slam spam is the dream, but charge and leaping belly flop are also very good; sideways body slam is okay, tail swipe is okay (you can position with your vault so that the end of the tail pushes you towards her head as you DT).
- For leaping belly flop, get some distance and vault + DT on her head as she comes down (there's no hitbox on the move above her head). See 5'10 #2 below for an example.
- Focusing damage on the head should get you a head topple pretty quickly (3-4 moves). She should die soon after the head topple ends (or during it).
I had like 30+ runs in the 5'1x range, here's a couple of the ones I recorded that show some different situations:
5'26: ua-cam.com/video/B9Q2GHzc4sY/v-deo.html
5'14: ua-cam.com/video/fq5umgh5fpM/v-deo.html
5'10 #1: ua-cam.com/video/FprzSV8JfyM/v-deo.html
5'10 #2: ua-cam.com/video/YLTFH5xttOk/v-deo.html
----------------------------------------------------------------
Mods used:
Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094
Behemoth Damage Numbers: www.nexusmods.com/monsterhunterworld/mods/5339
MHW IB PC, Ver. 15.21.00
Shoutout and thanks to せた for his neat A2 topple punish: ua-cam.com/video/iJiFP9X-H-A/v-deo.html
Theoretically 4'3x is achievable but the grind for it would be silly. It's near impossible get a 2'0x A1 (when she starts melting the wall) and even a sub-2'20 A1 is rare since an unlucky move or KT hugging a wall will set you behind pace like in this run. A fast A2 + 3 will be around 2'35 (at most 2'40), so you need a 2'20 A1 to have a good chance at a sub-5 run. If you get extremely lucky, you may be able to get away with a 2'30 A1.
----------------------------------------------------------------
A few tips for people looking to run her with TA wiki IG:
A1
- Mostly comes down to luck. Of course, you should perfect the punishes for each move and there's some positional baiting, but it's really up to KT whether you'll have a 2'10 A1 or a 2'40 A1.
- Keep track of the tenderized forearm threshold (you get a feel for it once you run her several times). One reason is you want to prepare the leg topple immediately at the start of A2, the other reason is that I've found it's a good way to keep track of when to get orange extract - when you think she's going to clagger after the next punish on her tenderized leg, get orange.
- The tenderized leg (once exposed) takes a bit over two full DT + tornado punishes to reach the threshold, so a good DT punish with drill plus a ground combo or two should get it prepped for a topple at the start of A2.
- She has a tendency to "overstay" in A1 (i.e. you've done enough damage to get her to move to A2, but she continues spamming attack chains anyways). It's important to stay close when you think she's close to moving. I've found that if you're under her chest during an attack chain, she's likely to follow up with a headbutt which will never chain into another attack if she's ready to move, which may save you precious seconds in A1.
A2
- Clutch onto the right side of her head and immediately enrage her once she reaches A2 and tenderize chest; get the leg topple immediately after.
- Optimized head punish on the topple should get you around halfway through A2; the rest depends on good AI.
- However, you can bait all her favorable moves in A2: stand just in front of her front legs, either under/in front of her head or a bit to the side is fine as well. This often baits her triple head slam (really good), charge into turn around (really good), standing paw slam (really good), or paw swipe (not good but allows you to continue baiting). Bait 2-3 triple head slams/charges/paw slams and that's enough to break the horns. She should move to A3 within one move after the horns break.
- It's important to break the horns in A2 - it signifies that you maximized your punishes on the head and it allows you to set up for the head topple in A3. If the horns are still on in A3, you often have situations where the head topple comes right before the horns break and so you either hit the horns once and it cancels the topple due to them breaking or you hit the chest and deal way less damage.
A3
- Tenderize tail and do one attack to get her to enrage quickly. If you get lucky with crits or if latent power is still active, she'll enrage just from tenderizing the tail.
- After enrage animation, respond to her first attack then try to bait good moves like in A2. Triple head slam spam is the dream, but charge and leaping belly flop are also very good; sideways body slam is okay, tail swipe is okay (you can position with your vault so that the end of the tail pushes you towards her head as you DT).
- For leaping belly flop, get some distance and vault + DT on her head as she comes down (there's no hitbox on the move above her head). See 5'10 #2 below for an example.
- Focusing damage on the head should get you a head topple pretty quickly (3-4 moves). She should die soon after the head topple ends (or during it).
I had like 30+ runs in the 5'1x range, here's a couple of the ones I recorded that show some different situations:
5'26: ua-cam.com/video/B9Q2GHzc4sY/v-deo.html
5'14: ua-cam.com/video/fq5umgh5fpM/v-deo.html
5'10 #1: ua-cam.com/video/FprzSV8JfyM/v-deo.html
5'10 #2: ua-cam.com/video/YLTFH5xttOk/v-deo.html
----------------------------------------------------------------
Mods used:
Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094
Behemoth Damage Numbers: www.nexusmods.com/monsterhunterworld/mods/5339
MHW IB PC, Ver. 15.21.00
Переглядів: 2 422
Відео
Insect Glaive vs Fatalis Guide
Переглядів 9 тис.Рік тому
Timestamps for phases/moves below. Had several hours of recordings, decided to compile some clips to go over the main points of this matchup. Not super comprehensive and lacks some of the more advanced details, but hopefully it's still helpful. May add more detailed text notes about sequences/positioning micro/AI in the future. Important thing to note is that this guide does not teach you the w...
MHW IB: M6★ Fade To Black | Fatalis | Insect Glaive - 9'15"88 (TA Wiki Rules)
Переглядів 6 тис.Рік тому
Thanks to everyone who put up with my coping and complaining the past 2 months and watched my streams on Discord. 8'30" seems like the current limit for this matchup (my sum of best splits for each phase is around there). I won't be continuing this grind though, it's time to take a break. I had a couple runs in the 9'30" range that I actually think look way better, show off neat punishes, and h...
MHW IB: M6★ Fade To Black | Fatalis | Insect Glaive - 9'50"58 (TA Wiki Rules)
Переглядів 13 тис.Рік тому
Edit: Updated 9'15" run here ua-cam.com/video/3bqEWNLOTTQ/v-deo.html Messy punishes in P3, the nerves got to me. I can probably hit 9'2x, but running this monster is way too taxing. IG might be able to sub-9, got a 9'56 where P1 2 was 50s slower than in this run. Mods used: Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094 Behemoth Damage Numbers: www.nexusmods.com/monsterhunte...
MHW IB: 9★ A Visitor from Eorzea (Extreme) | Behemoth | Insect Glaive - 9'14"95 (TA Wiki Rules)
Переглядів 11 тис.Рік тому
Back to best monster :) This was one of the last pieces of unfinished business I had from IB. Wanted sub-10 TA IG on Extremoth since a couple months after Fatty's release and have been sitting on a PB of 10'07" for almost a year now. I'm not very satisfied with how I played outside of A4 (had many runs in the past with a faster pace going into A4), but I met my initial goal and I can't spend mu...
MHR SB: M6★ The Invisible Predator | Lucent Nargacuga | Switch Axe - 4'31"14 (TA + Augments)
Переглядів 553Рік тому
Messing around with some other weapons. Ignore the accidental stationary morph at 1:53 lol. Mods used: none MHR SB PC, Ver. 11.0.2.0
MHR SB: M6★ The Invisible Predator | Lucent Nargacuga | Insect Glaive - 5'46"39 (TA + Augments)
Переглядів 3,6 тис.Рік тому
Not TA wiki since I use armor augments. If I post any more stuff it'll be like this, nothing too refined and mainly to track improvement. Would like to get this to 5'1x" territory but IRL is getting busy. Mods used: None. Charm and armor augments were obtained via normal farming. Gear/Augments (set is not optimal): Daora's Samudra - Attack 5, Element 9 Auroracanth Head - Bladescale Hone 1, Agit...
MHW IB: M6★ A Fury to Rival a Volcano | Crimson Fatalis Mod | Insect Glaive - 9'32"66 (TA Rules)
Переглядів 1,4 тис.3 роки тому
Mods Used: Crimson Fatalis: www.nexusmods.com/monsterhunterworld/mods/5446 EFX Nuke: www.nexusmods.com/monsterhunterworld/mods/3149 MHW IB PC, Ver. 15.11.01
MHW IB: M6★ A Fury to Rival a Volcano | Crimson Fatalis Mod | Insect Glaive - 10'25"30 (TA Rules)
Переглядів 11 тис.3 роки тому
Just wanted to show a run with IG on the new Crimson Fatalis mod by MHWResurgence. The visuals, design, and music are amazing and make it feel like a natural addition to the game and not just modded in. I highly recommend anyone who plays IB on PC to support the MHWResurgence team and try out this quest (links below). As for the fight itself, in my opinion it's a massive improvement to normal F...
MHW IB: M6★ The Evening Star | Alatreon | Insect Glaive - 5'28"11 (TA Wiki Rules)
Переглядів 45 тис.3 роки тому
Fun stuff, getting smacked around by fire Alatreon. Still 8s off my target, but my motivation to play is super low and didn't want to sink too much time into this. IG might be able to manage sub-5 on fire-active with an escaton skip and fast mount, even though it's not as favorable as ice (to see the current fastest ice-active IG run, check out dayoshi's run: ua-cam.com/video/lQdnVuaspNU/v-deo....
MHW IB: 9★ A Visitor from Eorzea | Behemoth | Charge Blade - 6'46"58 (TA Wiki Rules)
Переглядів 1,2 тис.3 роки тому
Savage axe goes brrrrrrr. A1/2 could've been cleaner, probably should've tried to find an opening to sharpen in A3, forgot to rebuff in A4. This was mainly for fun, but low-6 if everything goes perfectly? Mods used: Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094 MHW IB PC, Ver. 15.10.00
MHW IB: M3★ Special Arena | Uragaan | Insect Glaive - 2'57"40 (TA Wiki Rules)
Переглядів 2 тис.3 роки тому
Can go a bit lower, but happy with how the run turned out. Great matchup for abusing "DT Khalid" tech. Yes, that's the actual name; don't buy into Khalid's lies when he tries to tell you it's called "recall tech" or "the callback vault technique" (???). You can learn it here from Khalid: ua-cam.com/video/RvxbYyYe0uo/v-deo.html Mods used: Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/...
MHW IB: M5★ The Tyrant's Banquet | Savage Deviljho | Insect Glaive - 2'17"28 (TA Wiki Rules)
Переглядів 2,8 тис.3 роки тому
Rip coal. 2'0x is possible - you need him to do 1 quick attack to give you time to buff kinsect get white extract, followed by his dragon beam (I lost around 5-10s from the extra tail spin before the beam). Looking back, not sure why I took coal since there's no easy way to get a quick proc that would make it worth it (dragon cloud takes too long). Another problem is terrain - sometimes it's im...
MHW IB: M6★ Special Arena | Stygian Zinogre | Insect Glaive - 2'53"03 (TA Wiki Rules)
Переглядів 2,4 тис.3 роки тому
Messed up my directional input on that one vault :-/ Mods used: Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094 MHW IB PC, Ver. 15.01.00
MHW IB: M6★ Brand New Brute | Brute Tigrex | Insect Glaive - 2'28"01 (TA Wiki Rules)
Переглядів 1,8 тис.3 роки тому
Wanted to publish a cleaner run where I actually stick to the script. Can definitely shave off a few more seconds, but the RNG I got was pretty damn good so I'll settle with this time. Mods used: Felyne Meal Editor: www.nexusmods.com/monsterhunterworld/mods/1094 MHW IB PC, Ver. 15.01.00
MHW IB: M6★ Fade To Black | Fatalis | Insect Glaive - 12'37"56 (TA Wiki Rules)
Переглядів 7 тис.3 роки тому
MHW IB: M6★ Fade To Black | Fatalis | Insect Glaive - 12'37"56 (TA Wiki Rules)
MHW IB: M6★ The Cold Never Bothered Me | Tempered Lunastra | Insect Glaive - 4'38"43 (TA Wiki Rules)
Переглядів 4,8 тис.3 роки тому
MHW IB: M6★ The Cold Never Bothered Me | Tempered Lunastra | Insect Glaive - 4'38"43 (TA Wiki Rules)
MHW IB: M6★ Dawn of the Death Star | Alatreon | Insect Glaive - 6'27"45 (TA Wiki Rules)
Переглядів 13 тис.3 роки тому
MHW IB: M6★ Dawn of the Death Star | Alatreon | Insect Glaive - 6'27"45 (TA Wiki Rules)
MHW IB: M6★ The Evening Star | Alatreon | Insect Glaive - 7'56"63 (TA Wiki Rules)
Переглядів 15 тис.4 роки тому
MHW IB: M6★ The Evening Star | Alatreon | Insect Glaive - 7'56"63 (TA Wiki Rules)
MHW IB: M6★ Dawn of the Death Star | Alatreon | Insect Glaive - 7'45"58 (TA Wiki Rules)
Переглядів 20 тис.4 роки тому
MHW IB: M6★ Dawn of the Death Star | Alatreon | Insect Glaive - 7'45"58 (TA Wiki Rules)
MHW IB: M6★ Dawn of the Death Star (Day 1) | Alatreon Solo Insect Glaive - 9'09"75 (Freestyle)
Переглядів 29 тис.4 роки тому
MHW IB: M6★ Dawn of the Death Star (Day 1) | Alatreon Solo Insect Glaive - 9'09"75 (Freestyle)
MHW IB: M6★ Special Arena | Silver Rathalos | Insect Glaive - 3'28"36 (TA Wiki Rules)
Переглядів 4,1 тис.4 роки тому
MHW IB: M6★ Special Arena | Silver Rathalos | Insect Glaive - 3'28"36 (TA Wiki Rules)
MHW IB: M5★ It's the Afterlife for Me | Blackveil Vaal | Insect Glaive - 4'43"48 (TA Wiki Rules)
Переглядів 2,1 тис.4 роки тому
MHW IB: M5★ It's the Afterlife for Me | Blackveil Vaal | Insect Glaive - 4'43"48 (TA Wiki Rules)
MHW IB: M6★ All That Glitters is Furious | Furious Rajang | Insect Glaive - 5'26"43 (TA Wiki Rules)
Переглядів 6 тис.4 роки тому
MHW IB: M6★ All That Glitters is Furious | Furious Rajang | Insect Glaive - 5'26"43 (TA Wiki Rules)
MHW IB: M6★ Special Arena | Zinogre | Insect Glaive - 4'34"13 (TA Rules)
Переглядів 2 тис.4 роки тому
MHW IB: M6★ Special Arena | Zinogre | Insect Glaive - 4'34"13 (TA Rules)
MHW IB: M6★ Ode to the Destruction | Ruiner Nergigante | Insect Glaive - 3'07"78 (Heroics)
Переглядів 6 тис.4 роки тому
MHW IB: M6★ Ode to the Destruction | Ruiner Nergigante | Insect Glaive - 3'07"78 (Heroics)
MHW IB: M6★ Muscle Monkey Madness | 2x Rajang | Insect Glaive - 5'39"23 (TA Wiki Rules)
Переглядів 1,7 тис.4 роки тому
MHW IB: M6★ Muscle Monkey Madness | 2x Rajang | Insect Glaive - 5'39"23 (TA Wiki Rules)
MHW IB: M5★ Talk About a Party Foul | Seething Bazelgeuse | Insect Glaive - 4'37"68 (TA Wiki Rules)
Переглядів 9524 роки тому
MHW IB: M5★ Talk About a Party Foul | Seething Bazelgeuse | Insect Glaive - 4'37"68 (TA Wiki Rules)
MHW IB: M6★ Into the Palace of Flame | Lunastra | Insect Glaive - 5'35"41 (TA Wiki Rules)
Переглядів 1,8 тис.4 роки тому
MHW IB: M6★ Into the Palace of Flame | Lunastra | Insect Glaive - 5'35"41 (TA Wiki Rules)
MHW IB: M6★ The Eternal Gold Rush | Kulve Taroth | Insect Glaive - 5'50"51 (Freestyle)
Переглядів 32 тис.4 роки тому
MHW IB: M6★ The Eternal Gold Rush | Kulve Taroth | Insect Glaive - 5'50"51 (Freestyle)
Not using Fatalis gear or mantles is a flex ngl 😂
Not a flex. Fatalis didn't exist in the game back then.
I once saw a guy post a Fatalis S.O.S. flare, but he wasn't in the arena, and was waiting for three of us randoms to join him so that he could bring us back to the Gathering Hall, then prepare, start the four-player-scaled Fatalis hunt, and SOLO IT. He damn near ran out the clock, but by god, did he do it. Max-scaling Fatalis fell with three hunters never once stepping foot in the arena, TO AN INSECT GLAIVE.
back again because i decided to finally try to clear this guy solo. thanks for the extremely well put together guide, especially with multiple examples of what each punish looks like, as well as the examples of how these all fit together. can't wait to beat him so i can never fight him again
How do you keep the FF stats, is it a mod?
Just got to this fight after beating xeno... i cant do shit to this beast, is it possible to solo with only HR gear or should i just wait and get MR. only reason im asking with is because i like to clear every quest before i do the story quest then repeat once more quests come in (also want the cool looking insect glaive)
Wow, what a great video. IG mastery!
thought you'd have post-behemoth build, i get pissed when watching people solo behemoth then go to the build and its drachen armor pieces, as a gs user it relieves me to see that it is possible to beat with relative ease.
how is this guy so calm hitting bahemoth with low health, using an combo that wont let you move that is crazy
congrats on the time!!!!!!!!! wondering what that sick layered insect glaive weapon is
High rank lol It's harder then fatalis
damn, how do you make him not spam charybdis?
As an IG main, I’ve always thought IG was one of the more simpler weapons compared to others. At first I was a little sad about the fact, but after watching your videos, clearly I was in the wrong and it involves a lot of micromanaging (even though the combos aren’t too flashy). Gotta love IG through and through
great video thank you 🖤
That was a solid run! I love watching runs like these with my favorite weapons, just to know it is possible! Just last night I finally soloed AT Velkhana!
Well Nice run!
Your IG play looks much better
very cool falling gold. shades of 4th gen shagaru 😔
Very impressive match. Please tell me what is that armor. I'm quite curious about it.
Awesome run!! thanks for the many videos and commentary. I learned a lot from it.
I'm glad you found them useful! I was hoping the info would be helpful to viewers
Pog run, Kebin 💪
he is BACK
1:19 unlucky t slash :c
also great run
what are them 2 extra slots next to the kinsect buffs?
Kinsect buffs that come from feeding the kinsect slinger ammo. If the glaive you're using has spirit & strength boost, you get both buffs at once.
I have so many hours in this game and still learning new stuff that's crazy. Thank you 💪
that dripping lava ruined the sub 5. amazing run tho 💪🤩 -RITSU
He’s back baby
Time for FREEstyle
Most impressive gameplay sir, congrats on the run!!
Hell yeah, that was sweet
GGs Kebin The cheese drop 🥲
4:52 what the FUCK
omg so unluckyyy
That close is just cruel. Great run in all events, hope you get it if you feel up to more attempts.
Nice run!
ekbin POGRACING
rip sub 5 that rng sucked so much
Great fight and use of insect glaive. But, isn't the Extremoth fight supposed to end in the Lava Caverns? How did you get it to end up in Nergi's area?
Behemoth and Extremoth's routing is reliant on partbreaks that occur before the area 2 ecliptic. For Behemoth: 0 partbreaks means he'll move to Teo's area, 1 or more means he'll move to Nergi's. For Extremoth: less than 2 partbreaks means he'll move to Teo's area, 2 or more means he'll move to Nergi's. One small quirk with this is that breaking both horns only counts as one partbreak for this purpose (it's a relevant detail for AED snipe meme MR water CB runs of Extremoth). In this run, I broke both his arms before A2 ecliptic. My old 10'07 I link in the description goes to Teo's nest because I only broke one arm.
@@Alternum Oh wow I never knew that. That's such a good strategy to try to get him to go to Nergi's area. I feel bad because I thought runs that ended up in the crystal area were fake and actually normal Behemoth runs 😅. Thanks for the info!!
hello what is the weapon "alternum" couldnt find it
Guys how do you get the second buff from kinsect? I saw that sometimes he take 2 buffs, i get only one and i have the same kinsect that he is using :/
Charge the kinsect with Slinger ammo
Thought this was impossible with switch axe. Clean run!!!
Is this the most difficult solo fight of the game ? I guess ?
I haven’t played iceborne but I guess it is, with the equipament you have access and the difficulty to solo it yeah
awsome guide But wich kinsect did you use? And would you say the fatalis insect glaive is okay?
How did you tenderize his arms so fast
Shaver jewel. Lets light weapons tenderize in one attack.
Powet prolonger can extended dutration of buff?
Yes
Great explanation!! I’ve never seen kinder and more useful one! Thank you for making such a great commentary 😊
Is this before fatalis update?
This video was from like day 3 after Alatreon's release, so way before Fatalis.
hey i manage to solo Fata with IG using your guide
21:10 that is sooo funny
How come you didnt get hit with that fire explosion when you flew. I am pretty sure that will hit you
what time stamp?
3:17@@Alternum
Nah that doesn't hit, the explosion doesn't reach as high as you think. Though that example is about as tight as you can time it without getting hit - you can see that the character model is just above the hitbox when it detonates.
ow ok as far as i can remember that it can still hit you when you are in the air @@Alternum
if you vault any later than in that clip at 3:17, yes you'll get hit. that's about as late as you can time it and still get it off.
i wonder how many times have you kill it
Not many compared to my kill counts on other monsters - I probably had around 500 kills at around the time I posted this run, which is pretty low for how long he's been out and compared to how many kills a lot of other people have racked up.